I have a seeding sequence that is composed of
- getting the seed
- moving to the plant’s location and putting it into the ground
When I hit ‘save and run’, it gets the seed (subsequence 1 executes as expected), and then fails to execute movement.
If I then delete subsequence 1 from the the sequence that is being executed, hit “SYNC” and then again hit “save and run”, part 2 of the sequence is executed without any problems.
Any ideas on what could cause this and how it could be prevented?