Failed movement during composed sequences

I have a seeding sequence that is composed of

  1. getting the seed
  2. moving to the plant’s location and putting it into the ground

When I hit ‘save and run’, it gets the seed (subsequence 1 executes as expected), and then fails to execute movement.

If I then delete subsequence 1 from the the sequence that is being executed, hit “SYNC” and then again hit “save and run”, part 2 of the sequence is executed without any problems.

Any ideas on what could cause this and how it could be prevented?

Does it all during the last movement in sequence 1?
Then this would make sense. What is you max. retries setting?