Lua :: CRUD meta?

Looking at the new Lua FBOS API function variable() and wondering are there plans to allow plant object meta key-value access and manipulation ? or is it still MARK_AS for now ?

Thanks !

I like the idea @jsimmonds. Let me think this one over- I can absolutely see the usefulness of adding arbitrary data storage to individual plants.

But that’s already here via MARK_AS ( update_resource() ) isn’t it ?? Just needs to be a Lua function.

Assuming there are no edge cases to worry about, yes, that would be the case. I might be able to get this one implemented sooner rather than later, assuming we don’t bump into any strange edge cases.

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