Seed Injector Improvement

Re-Igniting this thread - I want to have automated seeding functioning by the next planting season

After some thought, I am going to try a couple of things to try to get seeding down to a reliable art form:

I will try my hand at creating a “Shroud Attachment Tool” (for the Seeder Tool) and/or a “Hole-Maker Tool”.
The challenge, as I see it, is how to pick up seeds with a shroud tool/attachment in place. (and my complete lack of experience creating 3D models)

My thought on flow would be:

  1. Get Seeder Tool
  2. Pick up seed
  3. Get “Shroud Attachment Tool” (would have to have mechanism (magnetic?) to attach to Seeder Tool)
  4. Plant seed (singular)
    a) Shroud would dig hole
    b) Seeder would release seed (turn off vacuum) when the tool is at the correct Z-Depth
  5. Return “Shroud Attachment Tool”
  6. Rinse-lather-repeat
    This option would take a bit of time, to complete a seeding sequence, but since it is a one-time event, the FB has the latitude

Another idea would be to craft a “Hole-Maker Tool”
I am thinking a conical tool (much like the Seed Bin) that “pre-digs” holes so the lure-lock needle never touches dirt/earth

  1. Get “Hole-Maker Tool”
  2. Make holes (repeat until all holes are made)
  3. Return “Hole-Maker Tool”
  4. Get “Seeder Tool”
  5. Get Seed
  6. Plant Seed
  7. Repeat until all seeds are planted

Just my off-the-top-of-my-head thoughts…
What are your thoughts?

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